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	<title>Comments on: New Alchemy Recipes from Patch 3.2</title>
	<atom:link href="http://kaliope.wordpress.com/2009/06/25/new-alchemy-recipes-from-patch-3-2/feed/" rel="self" type="application/rss+xml" />
	<link>http://kaliope.wordpress.com/2009/06/25/new-alchemy-recipes-from-patch-3-2/</link>
	<description>Self-Appointed Investigative Reporter for Tradeskills in the World of Warcraft</description>
	<lastBuildDate>Mon, 21 Sep 2009 17:27:30 +0000</lastBuildDate>
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		<title>By: Tsark</title>
		<link>http://kaliope.wordpress.com/2009/06/25/new-alchemy-recipes-from-patch-3-2/#comment-19674</link>
		<dc:creator><![CDATA[Tsark]]></dc:creator>
		<pubDate>Tue, 30 Jun 2009 12:44:00 +0000</pubDate>
		<guid isPermaLink="false">http://kaliope.crafterstome.com/?p=1142#comment-19674</guid>
		<description><![CDATA[Kal, just a heads up - the transmute materials seem to have changed (at least, MMO-champion reports them as changed). Each gem now requires its blue-rarity equivalent and one primal: Fire for rubies, Air for Zircon, Life for King&#039;s Amber and Shadow for Ametrine and Dreadstone. Exception is the Eye of Zul, which only requires 3 life (?). 

Oh and they added a 20 hour CD.]]></description>
		<content:encoded><![CDATA[<p>Kal, just a heads up &#8211; the transmute materials seem to have changed (at least, MMO-champion reports them as changed). Each gem now requires its blue-rarity equivalent and one primal: Fire for rubies, Air for Zircon, Life for King&#8217;s Amber and Shadow for Ametrine and Dreadstone. Exception is the Eye of Zul, which only requires 3 life (?). </p>
<p>Oh and they added a 20 hour CD.</p>
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		<title>By: Tilman</title>
		<link>http://kaliope.wordpress.com/2009/06/25/new-alchemy-recipes-from-patch-3-2/#comment-19652</link>
		<dc:creator><![CDATA[Tilman]]></dc:creator>
		<pubDate>Fri, 26 Jun 2009 19:29:44 +0000</pubDate>
		<guid isPermaLink="false">http://kaliope.crafterstome.com/?p=1142#comment-19652</guid>
		<description><![CDATA[i think ray&#039;s point was that of all the alchemy specializations, transmuters always had only one proc-chance a day. The wotlk meta-gem-transmutes are the exception here but if i am not mistaken the ones in bc also had a cooldown. 
If you brew one million elixirs one cloudy afternoon you&#039;ll get the bonus of about 150.000 elixirs from your specialization...  a transmute alchie gets one measly proc a day or nothing. 

For me at least that was the very reason i became an elixir-alchie... like everybody else. With the patch i will switch... like everybody else
I am so unoriginal...

ah.. and thanks kaliope that you were the first one to share jewelcrafting information from the ptr with us.
Very much appreciated!]]></description>
		<content:encoded><![CDATA[<p>i think ray&#8217;s point was that of all the alchemy specializations, transmuters always had only one proc-chance a day. The wotlk meta-gem-transmutes are the exception here but if i am not mistaken the ones in bc also had a cooldown.<br />
If you brew one million elixirs one cloudy afternoon you&#8217;ll get the bonus of about 150.000 elixirs from your specialization&#8230;  a transmute alchie gets one measly proc a day or nothing. </p>
<p>For me at least that was the very reason i became an elixir-alchie&#8230; like everybody else. With the patch i will switch&#8230; like everybody else<br />
I am so unoriginal&#8230;</p>
<p>ah.. and thanks kaliope that you were the first one to share jewelcrafting information from the ptr with us.<br />
Very much appreciated!</p>
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	<item>
		<title>By: kaliope</title>
		<link>http://kaliope.wordpress.com/2009/06/25/new-alchemy-recipes-from-patch-3-2/#comment-19651</link>
		<dc:creator><![CDATA[kaliope]]></dc:creator>
		<pubDate>Fri, 26 Jun 2009 18:53:00 +0000</pubDate>
		<guid isPermaLink="false">http://kaliope.crafterstome.com/?p=1142#comment-19651</guid>
		<description><![CDATA[Thanks for the heads-up Tilman, my alchemist is still MIA so I appreciate the info from another Alchie =)  I&#039;m with you on the transmute CD, considering the ruby is already more work/mats than all the other epic gems, it&#039;s pretty silly to put even more roadblocks on it.  Especially when folks using emblems or HP can get them all for the same rate.

Ray: Not sure I quite feel ur pain on the procs.  While I agree they are fairly skimpy, several professions are getting zero benefit from their specialization (LW, Eng, BS).  I would probably rank those higher on the need for attention than low Alchemy procs, but I can understand why it would be annoying.]]></description>
		<content:encoded><![CDATA[<p>Thanks for the heads-up Tilman, my alchemist is still MIA so I appreciate the info from another Alchie =)  I&#8217;m with you on the transmute CD, considering the ruby is already more work/mats than all the other epic gems, it&#8217;s pretty silly to put even more roadblocks on it.  Especially when folks using emblems or HP can get them all for the same rate.</p>
<p>Ray: Not sure I quite feel ur pain on the procs.  While I agree they are fairly skimpy, several professions are getting zero benefit from their specialization (LW, Eng, BS).  I would probably rank those higher on the need for attention than low Alchemy procs, but I can understand why it would be annoying.</p>
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		<title>By: Tilman</title>
		<link>http://kaliope.wordpress.com/2009/06/25/new-alchemy-recipes-from-patch-3-2/#comment-19650</link>
		<dc:creator><![CDATA[Tilman]]></dc:creator>
		<pubDate>Fri, 26 Jun 2009 18:31:41 +0000</pubDate>
		<guid isPermaLink="false">http://kaliope.crafterstome.com/?p=1142#comment-19650</guid>
		<description><![CDATA[Well, the weird chat option starts a quest to transmute 5 epic gems. Once you&#039;ve done that you will learn the recipe to transmute 3 epic green gems (eye of zul) into an epic red gem (cardinal ruby).

At the moment there is no transmute cooldown and it would be really lame to add one. Just imagine: you&#039;d need 4 days to get a cardinal ruby from rare gems. 
Considering that the other methods of obtaining epic gems are also not limited by a cooldown (15 emblem, some honor, prospecting titanium) it would make no sense at all.

Well my money has already been converted into blue and green rare gems... we&#039;ll see if it was a mistake.]]></description>
		<content:encoded><![CDATA[<p>Well, the weird chat option starts a quest to transmute 5 epic gems. Once you&#8217;ve done that you will learn the recipe to transmute 3 epic green gems (eye of zul) into an epic red gem (cardinal ruby).</p>
<p>At the moment there is no transmute cooldown and it would be really lame to add one. Just imagine: you&#8217;d need 4 days to get a cardinal ruby from rare gems.<br />
Considering that the other methods of obtaining epic gems are also not limited by a cooldown (15 emblem, some honor, prospecting titanium) it would make no sense at all.</p>
<p>Well my money has already been converted into blue and green rare gems&#8230; we&#8217;ll see if it was a mistake.</p>
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		<title>By: (Ray the) Cartographer</title>
		<link>http://kaliope.wordpress.com/2009/06/25/new-alchemy-recipes-from-patch-3-2/#comment-19648</link>
		<dc:creator><![CDATA[(Ray the) Cartographer]]></dc:creator>
		<pubDate>Fri, 26 Jun 2009 18:07:37 +0000</pubDate>
		<guid isPermaLink="false">http://kaliope.crafterstome.com/?p=1142#comment-19648</guid>
		<description><![CDATA[I&#039;ve been a transmute master since BC and I have to say I&#039;m a little non-plussed with the only occasional proc which produces an extra of whatever&#039;s being transmuted.  I like the fact they&#039;re giving us more items to transmute, but if they&#039;re going to keep the profession with a 20 hour cooldown (much better than the four days some professions have/had), I&#039;d like to see it either broken down more (transmute metal, transmute gem, transmute element) each with an available cooldown or having a higher success rate in proccing that extra item or four.]]></description>
		<content:encoded><![CDATA[<p>I&#8217;ve been a transmute master since BC and I have to say I&#8217;m a little non-plussed with the only occasional proc which produces an extra of whatever&#8217;s being transmuted.  I like the fact they&#8217;re giving us more items to transmute, but if they&#8217;re going to keep the profession with a 20 hour cooldown (much better than the four days some professions have/had), I&#8217;d like to see it either broken down more (transmute metal, transmute gem, transmute element) each with an available cooldown or having a higher success rate in proccing that extra item or four.</p>
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		<title>By: Rhom</title>
		<link>http://kaliope.wordpress.com/2009/06/25/new-alchemy-recipes-from-patch-3-2/#comment-19645</link>
		<dc:creator><![CDATA[Rhom]]></dc:creator>
		<pubDate>Thu, 25 Jun 2009 23:15:42 +0000</pubDate>
		<guid isPermaLink="false">http://kaliope.crafterstome.com/?p=1142#comment-19645</guid>
		<description><![CDATA[So I guess hanging onto those sapphires and emeralds wasn&#039;t the worst decision I&#039;ve ever made ;) Thanks again for the info!]]></description>
		<content:encoded><![CDATA[<p>So I guess hanging onto those sapphires and emeralds wasn&#8217;t the worst decision I&#8217;ve ever made ;) Thanks again for the info!</p>
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